Today we got a chance to talk to our Level Design intern Kevin Andersson. Read about how Kevin met Klaus for the first time and how that led to an internship at Zoink.
My name is Kevin Andersson and I’m currently an intern here at Zoink! I’m a student at The Game Assembly where I study Level Design.
I came in contact with Zoink during a Meet & Greet event which was organized by my school. During this event we showcased our games which we had created during our two years of school, as well as the personal things we had in our portfolio. A funny thing happened a few days after the event – both me and Zoink’s CEO Klaus sent our first e-mail to each other at the very same minute! This resulted in a small laugh and then a Skype meeting.
I had heard a little bit about the company before I met them. Stick it to the man was released on PS4 the day before the Meet & Greet, and I think I used as a conversation starter.
If your dream is to make games, don’t be afraid to take any chances whether you’re in your twenties or in your forties. Wouldn’t you want to wake up and be looking forward going to work and do what you love?
The best part of my job here at Zoink is that it’s very different from day to day. It also differs depending on where we are at in production of the game. In the earlier days when I arrived here, I got to design and build levels and cooperate with artists so they could decorate them. I had to read through the story of the current world which we were working on, to make sure that the level would fit the story.
Right now in production, I’m going through all the levels of our up coming game Zombie Vikings, and try to do a first shift over the pacing of the game and where we introduce new enemies. I also have to make sure that you can play through the level without breaking anything, for example; the character falling out of a level into nowhere.
— Kevin Andersson (@AnderssonKev) January 8, 2015
Besides designing levels, there are two things about my job here which I love: First, it’s when I can help someone else, even if it’s only by implementing a new song from our music producer Joel. The other thing is that I get to be around an extremely creative bunch of people every day, who inspire me and shares their experiences from the industry!
— Kevin Andersson (@AnderssonKev) February 6, 2015
When I got the internship I knew I had to move because I lived around 170 miles away. I found a roof over my head and worked my way up from there. If your dream is to make games, don’t be afraid to take any chances whether you’re in your twenties or in your forties. Wouldn’t you want to wake up and be looking forward going to work and do what you love? So don’t be afraid and let things like 170 miles stand in your way!
If you want to find an internship at Zoink or any other game studio, either look out for opportunities on their web page or via twitter. In this day and age a simple tweet could get you far.
Bye bye – Zombiefy!
Level Design Intern