Entries by Alexandra Dahlberg

The magic of animation – ZoinkDay #30

This week I thought I’d talk about one of the parts of development that actually makes the characters come to life – animation! Problem is I don’t know squat about this particular subject. So I sat down with our animator Ebba and let her show me the ropes. Here’s what I learned! In short, you could say […]

Issues with Tomb of Bork level

Note: Thie Tomb of Bork bug was fixed with the 1.02 patch. If you’re still experiencing this problem, make sure you’ve downloaded the latest version of the game. If you encounter other issues, please visit our support page. Hi everybody! First of all – thank you so much for all of the amazing feedback we’ve […]

Launch day – ZoinkDay #28

Time really flies. A year and a half of working on Zombie Vikings – what a journey it’s been! But finally, launch day is here. And we couldn’t be prouder of what we’ve created! Zombie Vikings is chaotic, funny and full of weird characters  – pretty much like Zoink! Maybe that’s why it’s gonna be […]

Vote to Play! — ZoinkDay #25

Listen up! Today we have something really great to announce! When you look up ”Oh, wow!” in the dictionary from now on – this news piece is what you’ll see. So, let’s cut to the chase. The rumors are true! Zombie Vikings is included in the Vote To Play campaign on PS4! You might have seen the […]

Let’s go to Gamescom! – ZoinkDay #24

Us Swedes haven’t really seen any sun this summer. In fact, summer doesn’t really seem to arrive at all and we’re starting to feel like the cast of Frozen. So we now officially give up and set our hopes of a tiny bit of warmth to Germany. It’s GamesCom time! Okay, since we’ll be inside […]

ZEO Time – Memes Ahoy!

Thanks to the Zoinkster’s weird imagination and Zach Weinersmith’s epic writing Zombie Vikings is filled with humor. Sometimes a bit childish, sometimes a bit yucky – but always funny! Now it’s your turn to raise the laughing bar! Who doesn’t like a good meme? You like it, right? And you! And you way over there in […]